The goal of this task is to improve the variety and fun in station defenses. Here is a summary of proposed changes:
SOVEREIGN DEFENSE
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[x] Anarchists Use laser weapons (for consistency).
[x] Charon Pirates [no change] Alert other stations
[x] Outlaws Add point-defense
[x] Abbasid Add destructible walls
[x] Himal Asteroid (requires WMD or mining)
[x] Urak [no change]
[x] Black Market Add point-defense
[x] Curators Add point-defense
[x] Heliotropes Add shields
[x] Outlaw mines Asteroid hull + auton defenders
[x] Sapiens Mines around stations
[x] Dwarg Missile defense system
[x] Marauders Asteroids hull
[x] Sung Slavers Add walls
[x] Huari [no change?]
[x] Penitents [no change] Oracus shockwave
[x] Omnithor [no change] Summon hunter-killers
[x] Ranx Add point-defense
[x] Xenophobes [no change]
[x] Ventari [no change]
[x] Ares [no change]
[x] Pteravores [no change]
See also: https://ministry.kronosaur.com/record.hexm?id=94858
Ideas
A few ideas:
- Add walls, like Abbasid. For example, Sung citadels should be surrounded by walls, some with weapons other without.
- Add anti-missile weapons and close-range support.
- Add turrets where appropriate.
kourtious 14 Apr 2020:
What about Military Autons? They could be equipped with Tev9s protecting civilian installations beyond the ungoverned territories. If lost, the station would replenish them overtime. Their use can be explained as "a lack of manpower" to protect the dangerous depths of space.
derakon 15 Apr 2020:
A station that is protected by rotating walls could be interesting, as a variation on the "periodic barrier" that Penitent stations have.
the_shrike 15 Apr 2020:
Autons are a good one. You can crib some ES ones if you'd like.
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