Weapon item images are most in need to improvement. We start by creating unique items images for each common damage type:

  • Laser: A narrow, rectangular barrel, with red accents.
  • Kinetic: We use a gray color scheme to match the weapon.
  • Particle: Slightly larger/wider than laser and with green accents.
  • Blast: Use existing cannons for inspiration (but leave room for a separate howitzer design).
  • Ion: These should be spherical with blue accents.
  • Thermo: Use a dirty yellow/white color scheme and fat barrels.
  • Positron: Elaborated version of particle beams, but with yellow accents.
  • Plasma: Use Star Blazers' wave motion gun for inspiration.
  • We keep the current weapon image for all other weapons (including Lamplighter, etc.).

See Also

george moromisato 30 Apr 2015:

Implemented in 1.6 Beta 3 for core, Corporate Command, and Eternity Port.

The following still use the original weapon image:

  • Weapons with damage types not listed above (e.g., Lamplighter, Penitent cannon).
  • Iocrym weapons
  • Chimeric weapons