Hopefully this isn't a duplicate, I scrolled for a bit and didn't see anything, but I don't keep up with bug reports.

2021-01-21 17:12:35 --------------------------------------------------------------------------------
2021-01-21 17:12:35 Start logging session
2021-01-21 17:12:35 Direct3D
2021-01-21 17:12:35 Screen: 2133 x 1200
2021-01-21 17:12:35 Scale: 0.55
2021-01-21 17:12:35 Background blt: Enabled
2021-01-21 17:12:35 Use Direct X: Enabled
2021-01-21 17:12:35 Use GPU compositing: Enabled
2021-01-21 17:12:35 LogPixelsY: 144
2021-01-21 17:12:35 DeviceType: 0x1
2021-01-21 17:12:35 Caps: 0x00020000
2021-01-21 17:12:35 Caps2: 0xe0020000
2021-01-21 17:12:35 Caps3: 0x000003a0
2021-01-21 17:12:35 DevCaps: 0x001bbef0
2021-01-21 17:12:35 DevCaps2: 0x00000071
2021-01-21 17:12:35 [DX] Buffer Format: 22
2021-01-21 17:12:35 Graphics quality maximum: 16 ms; 6 cores.
2021-01-21 17:12:35 Transcendence 1.9 Beta 3
2021-01-21 17:12:37 WARNING: Duplicate entity itGromeCombatArmor = 0x00310179
2021-01-21 17:12:37 WARNING: Duplicate entity stJaxStronghold = 0x00310333
2021-01-21 17:12:37 WARNING: Duplicate entity itGromeCombatArmor = 0x00310179
2021-01-21 17:12:37 WARNING: Duplicate entity stJaxStronghold = 0x00310333
2021-01-21 17:12:38 Loading user collection.
2021-01-21 17:12:39 Loading news.
2021-01-21 17:12:40 All resources downloaded.
2021-01-21 17:12:41 Loaded game file version: 1.9 Beta 3 (1.9.203.0)
2021-01-21 17:12:41 Extension: Near Stars Vol 1 [1.1.23]
2021-01-21 17:12:41 Extension: Near Stars Expansion [1.0.1]
2021-01-21 17:12:41 Extension: The Stars of the Pilgrim Soundtrack [1.0.5]
2021-01-21 17:12:41 Using API version: 35
2021-01-21 17:13:25 Crash in CArmorHUDRingSegments::OnPaint
2021-01-21 17:13:25 Crash in CHeadsUpDisplay::Paint
2021-01-21 17:13:25 CException: Win32 exception.
2021-01-21 17:13:25 Crash in CGameSession::OnAnimate
2021-01-21 17:13:25 Unable to continue due to program error.

program state: OnAnimate
program state: painting armor display
save file: WeedersDog97-4645.sav
system: A1
system type: 00000001
system name: Sleng
total objs: 607
destroyed: 0
deleted: 0
bad: 0
stars: 1
game state: in game

viperion 26 Jan 2021:

I can confirm this seems to happen anytime two of any kind of device are installed - two LongReaches will generate the same kind of crash.