After accepting the Ferian mission %reward%
shows in the Missions screen.
Needs
reward: (fmtCurrency 'credit (msnGetData gSource 'reward))
in <Text id="descSummary">
Line 142.
Also the targetName
and reward
data may not be needed in Text ids Intro and InProgress.
PS Seeing the reward stored in a marker has helped me in a mod too, thanks.
george moromisato 8 Aug 2019:
Fixed in 1.9 Alpha 2. Thanks!
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