&itReenuWarriorArmor;
<Language>
Line 736.
<Text id="msnWeaponsEnhanced">
Typo in the text id:
msn...
->
msg...
Showing a "Nil" objSendMessage on 'U'sing.
===================
&itReenuZealotArmor;
<Invoke
Line 856.
objCanDetect
->
objCanDetectTarget
From an error spotted in one of Alandra's debug logs.
-----------------
Line 874.
(typTranslate &itReenuWarriorArmor; 'msgNoTarget)
->
(typTranslate &itReenuZealotArmor; 'msgNoTarget)
Copy/paste error in the type for 'typTranslate'. Causes a "Nil" objSendMessage to show.
------------------
Lines 878 and 879.
(ls (map armorItems 'reduceSum theItem (objGetItemProperty gSource theItem 'hp)) hpPerSegment)
(objSendMessage gSource Nil (typTranslate &itReenuWarriorArmor; 'msgNotEnoughArmor))
A couple of glitches here.
'armorItems' isn't set yet. It is in the following switch option.
Gives the following error:No binding for symbol [armorItems] ### (map armorItems "reduceSum" theItem (objGetItemProperty gSource theItem "hp")) ###
And in the second line the type needs changing to &itReenuZealotArmor; for msgNotEnoughArmor.
==============
&baReenuWeapon;
<OnAIUpdate>
Line 1239.
immoble
->
immobile
Only a comment typo.
==============
I haven't checked any of this. Just best guesses to fix them.
Fixed in 1.0 Alpha 9. Thanks!