Mentioned in tonight’s stream. You changed how far ships will chase you a few versions back, and may have overdone it. Being able to specify how far guards and patrols will chase a ship in the station’s XML would give more control over encounters.

assumedpseudonym 19 Oct 2019:

 Addendum: Allowing chaseDistance to be used in the <Ship…> tag of <Ships>, <Reinforcements>, and <Escorts> would allow for further fine tuning.

george moromisato 6 May 2021:

Fixed in 1.9 Beta 4. You can now specify range in guard and patrol orders:

...
<Ship ... orders="guard:threatRange=30:threatStopRange=120"/>

threatRange is the range (in light-seconds) at which the ship will react. threatStopRange is the range at which it will stop chasing.