Mentioned in tonight’s stream. You changed how far ships will chase you a few versions back, and may have overdone it. Being able to specify how far guards and patrols will chase a ship in the station’s XML would give more control over encounters.
assumedpseudonym 19 Oct 2019:
Addendum: Allowing chaseDistance
to be used in the <Ship…>
tag of <Ships>
, <Reinforcements>
, and <Escorts>
would allow for further fine tuning.
george moromisato 6 May 2021:
Fixed in 1.9 Beta 4. You can now specify range in guard
and patrol
orders:
...
<Ship ... orders="guard:threatRange=30:threatStopRange=120"/>
threatRange
is the range (in light-seconds) at which the ship will react. threatStopRange
is the range at which it will stop chasing.
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