This would be handy for custom targeting code (in an OnFireWeapon event) that relies on aFireRepeat and number of shots produced by a repeating weapon.

assumedpseudonym 20 Jan 2018:

 Both of these already have 'repeatCount as a valid property, but it isn’t listed in fncHelp for some reason. Also, it’s slightly misleading; it returns the number of times a weapon is fired per trigger pull (for example, a laser cannon has a 'repeatCount of 1, while a mining laser has a 'repeatCount of 5).

megas 20 Jan 2018:

I did not know about 'repeatCount. After trying it, it does what I need to do, and repeating is simply one less than repeatCount. It would be nice if repeatCount was listed in fncHelp. Resolving.