This would be handy for custom targeting code (in an OnFireWeapon event) that relies on aFireRepeat and number of shots produced by a repeating weapon.
0xabcdef 19 Jan 2018:
assumedpseudonym 20 Jan 2018:
Both of these already have 'repeatCount as a valid property, but it isn’t listed in fncHelp for some reason. Also, it’s slightly misleading; it returns the number of times a weapon is fired per trigger pull (for example, a laser cannon has a 'repeatCount of 1, while a mining laser has a 'repeatCount of 5).
megas 20 Jan 2018:
I did not know about 'repeatCount. After trying it, it does what I need to do, and repeating is simply one less than repeatCount. It would be nice if repeatCount was listed in fncHelp. Resolving.
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