More intro screen features
https://github.com/kronosaur/Transcendence/pull/67
https://github.com/kronosaur/Mammoth/pull/29
Current status
- No active bugs or errors
- No pending commits
New Events
OnGlobalIntroStarted
: Fires on all types when the intro system is created. If the POV is changed as a result of firing the event, then the intro screen skips auto-creating ships- This allows mods to introduce customized intro screens
OnGlobalIntroCommand
: Fires on all types when the player inputs a string beginning with ~ in the!
input box.aCommand
: The command that was entered, excluding the `~` from the original input.- The goal of this feature is to generalize the
!
ship class input box into a quick function input menu.
New Intro Keys
NOTE: Uppercase and lowercase keys may have distinct bindings.
I
andi
now bring up help text for intro screen key bindings.- EDIT: This binding was changed from
h
toI
andi
K
now destroys ALL shipsN
now cycles to the previous ship classS
now toggles combat sounds (silent by default)
assumedpseudonym 9 Oct 2017:
…! :D
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