This would address the problem of artifacts being unsellable to stations.

george moromisato on 9/15/2017 6:11 PM:

And/or some stations should have more money.

editorrus on 9/29/2017 1:33 AM:

Rather than artificially decreasing the price, why not settle with an exchange instead?

The amount of credits that a station has is limited, but not the real value of its cargo.
So instead of paying in credits, a station could offer to trade in items and credits.

You could then distribute the bought goods for your sold item and regain all of its initial value in credits.

This applies to any currency, not just credits, but for the sake of simplicity I used credits.

This system is also self-balancing. While a low-level station still might not be able to afford a 1M credits weapon, a high-level station can because the real value of their cargo is enough to afford it.

rpc on 9/29/2017 2:13 AM:

Seconded pls. Apparently people on the Discord said that there's a lot of ways to not have enough money in the game, and that "not having enough money" from stations is a bit absurd.

watch tv, do nothing on 10/2/2017 1:20 PM:

Since credits and rins are virtual currencies, I don't see how stations wouldn't be able to take out instant loans to buy commodities. Or even have hawala brokers or something like that. From a gameplay perspective though it's not as clearcut.