Overview
This spec describes updates to the images of large ships in the core game. We cover three different classes of improvements:
- Large ships need 120 rotation frames. [This will be delivered via a separate extension: Human Space HD.]
- Some large ships need to be rescaled to reflect their actual size.
- Some large ships need improved textures and detail to fit the more realistic style we've developed.
Ares Orthodoxy
Cometfall-Class Missileship
Status: Complete
Size: 110 meters; 6K tons
Design: Redesign to be closer to original design; increase image size.
Deimos-Class Destroyer
Status: Complete
Size: 140 meters; 12K tons
Design: Increase image size.
Phobos-Class Dreadnought
Status: Complete
Size: 290 meters; 61K tons
Design: No changes.
Polar-Class Freighter
Status: Complete
Size: 180 meters; 15K tons
Design: Redesign to incorporate arc shape and to make arms more prominent.
Commonwealth & Corporate Hierarchy
Antares I-Class Freighter
Status: Complete
Size: 135 meters; 5K tons
Design: No changes.
Antares II-Class Freighter
Status: Complete
Size: 135 meters; 6K tons
Design: No changes.
Antares V-Class Freighter
Status: Complete
Size: 180 meters; 10K tons
Design: No changes.
Corporate Cruiser
Status: Complete
Size: 275 meters; 25K tons
Design: No changes.
EI200-Class Freighter
Status: Complete
Size: 54 meters; 500 tons
Design: No changes.
EI7000-Class Freighter
Status: Complete
Size: 75 meters; 2,100 tons
Design: No changes.
Scarab-Class Superfreighter
Status: Complete
Size: 175 meters, 15K tons
Design: No changes.
Commonwealth Fleet
Aquila-Class Cruiser
Status: Complete
Size: 220 meters; 26K tons
Design: Increase size and add better textures and detail.
Aurochs-Class Transport
Status: Complete
Size: 65 meters; 2,000 tons
Design: Add better textures.
Commonwealth Star Carrier
Status: Complete
Size: 400 meters; 200K tons
Design: Increase size; Add better textures and a little more height, so it looks better from the side.
Dwarg Raiders
Dwarg Master
Status: Complete
Size: 77 meters; 1,900 tons
Design: No changes.
Zoanthrope Behemoth
Status: Complete
Size: 90 meters; 1,900 tons
Design: No changes.
Iocrym
Iocrym Commandship
Status: Complete
Size: 350 meters (diameter); 150K tons
Design: Rerender with better transparency.
Iocrym Sentinel
Status: Complete
Size: 98 meters; 2,500 tons
Design: Rerender with better transparency.
Pirates, Outlaws, and Marauders
Charon Frigate
Status: Complete
Size: 120 meters; 7,500 tons
Design: Increase image size; add more detail to reflect its size.
Drake-Class Missileship
Status: Complete
Size: 70 meters; 6K tons
Design: Add better textures and detail (so it doesn't look so flat).
Marauder Raid Platform
Status: Complete
Size: 90 meters; 4K tons
Design: Add better textures; color correct to match pirate style.
T31 Armed Transport
Status: Complete
Size: 60 meters; 1,000 tons
Design: Add better textures
T55 Armed Transport
Status: Complete
Size: 95 meters; 1,500 tons
Design: Add better textures
Tripoli-Class Destroyer
Status: Complete
Size: 140 meters; 14K tons
Design: Increase image size; add texture and details.
Sung Slavers
Dragon Slaver
Status: Complete
Size: 100 meters; 6K tons
Design: Textures to match redesigned Earth Slaver.
Earth Slaver
Status: Complete
Size: 110 meters; 11K tons
Design: Redesign to make it seem more threatening (e.g., more pointed shape).
Sung Transport
Status: Complete
Size: 240 meters; 10K tons
Design: Increase image size.
Xenophobes
Xenophobe Ark
Status: Complete
Size: 200 meters (diameter); 150K tons
Design: Add better textures.
Xenophobe Defender
Status: Complete
Size: 165 meters; 15K tons
Design: Increase image size; add better textures.
Xenophobe Worldship
Status: Complete
Size: 300 meters; 70K tons
Design: Add better textures.
Miscellaneous
Ferian Warrior
Status: Complete
Size: 130 meters; 5K tons
Design: No changes.
Gaian Processor
Status: Complete
Size: 80 meters (diameter); 40K tons
Design: No changes.
Heliotrope Destroyer
Status: Complete
Size: 100 meters; 5K tons
Design: Reclassify as frigate; increase image size; add some detail.
Hurin-Class Destroyer
Status: Complete
Size: 150 meters; 15K tons
Design: Increase image size.
Ranx Dreadnought
Status: Complete
Size: 350 meters; 60K tons
Design: No changes.
Salvager Nomad
Status: Complete
Size: 90 meters (diameter); 16K tons
Design: Increase image size; add better textures.
Svalbard Explorer
Status: Complete
Size: 195 meters; 4,000 tons
Design: No changes.
Urak Destroyer
Status: Complete
Size: 160 meters; 11K tons
Design: Increase image size.
Ventari Destroyer
Status: Complete
Size: 120 meters; 17K tons
Design: Increase image size.
Does size refer to length? or to max(length, width)?
Also: the [wiki says](http://wiki.kronosaur.com/modding/xml/artwork_scales) the formula for ship scale is:
Size(pixels) = 5 * Size(meters)^(0.7)
But the players ships are listed in the xml as:
<ShipClass UNID="&scSapphirePlayer;"
size="31"
mass="30"
/>
<ShipClass UNID="&scEI100XPlayer;"
size="27"
mass="150"
/>
<ShipClass UNID="&scWolfenPlayer;"
size="26"
mass="30"
/>
while their sprites are:
36x40 px
54x53 px
32x38 px
Is the formula on the wiki outdated?