It'd be nice to have a way to get the load percentage of a reactor - that is, how close the reactor is to overloading.
With access to this information, devices can disable themselves if the ship's reactor is close to overloading.
george moromisato 8 Jun 2016:
Fixed in 1.7 Alpha 2.
I've added a property on ships, 'powerUse
, which returns the number of kilowatts of power currently being consumed. This only works for player ships (all other ships return 0). The value is returned in a double (floating-point) so we can handle future, large reactors.
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