Two fairly severe problems, but they should both be reasonably straightforward to fix.

- If Luminous is destroyed before mission starts, mission cannot be completed.

- Failsafe sits near Luminous without chasing player before mission starts. It can thus be killed without retaliation.

Note that Luminous can be killed before the message is even delivered, and the game should also be capable of handling that outcome.

george moromisato 11 Nov 2018:

Fixed these issues in 1.8 Beta 4. Thanks!