A lot of the fragmentation munitions in the base game are now too aggressive about detonating early, because previously this feature was untested as it is bugged in API53 or below (a math error would cause the auto-detonation range to be treated as a negative distance, which could never be achieved)
wolfy 14 days ago:
PR: https://github.com/kronosaur/TranscendenceDev/pull/135
(Separate ticket will be made for the S3 medusa which is... still very problematic for balance reasons regardless and needs its own pass)
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